MelonDS
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Overview
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MelonDS is an open-source Nintendo DS emulator developed by Carl Kenner. It is written in C++ and is available for Windows, macOS, and Linux. The emulator is capable of running commercial and homebrew Nintendo DS ROMs, allowing s to play their favorite games on their computer. It also s a wide range of features, making it a great emulator for those looking to emulate the Nintendo DS.
MelonDS offers improved emulation accuracy and performance over other DS emulators.
Features:
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MelonDS has a wide range of features that make it one of the best Nintendo DS emulators.
- Emulates both commercial and homebrew Nintendo DS ROMs.
- s a wide range of gamepad and keyboard input options.
- Includes an intuitive and easy-to-use interface.
- Automatically saves the game state when exiting the emulator.
- s save states, allowing s to save the game at any point.
- s multiple displays, including stretched and windowed modes.
- Includes for
cheat codes and GameShark codes.
- Includes for multiplayer games over a local network.
- Includes integrated tools for debugging, speedrunning, and modding.
- s high-resolution rendering, allowing games to run at up to 4K resolution.
- Includes for the Nintendo Wi-Fi Connection service.
- Includes for the Nintendo DS Rumble Pak and Nintendo DS Motion Pack.
- Includes for the Nintendo DS touch screen and microphone.
- Includes for the Nintendo DS microphone and camera.
- Includes for the Nintendo DS Wireless Communication.
- s multiple languages, including English, French, German, Spanish, Italian, and Japanese.
- Includes an online leaderboard for speedruns and achievements.
- Includes for various controllers, including the
Xbox 360 and PS4 controllers.
- Includes an in-game video recording feature.
- Includes an online store for ing additional games, skins, and mods.
- Includes a built-in web browser for accessing online resources.
- Includes for various sound formats, including MP3, WAV, FLAC, and OGG.
- Includes for various texture formats, including PNG, JPEG, BMP, and TGA.
- Includes for various shader formats, including GLSL, HLSL, and Cg.
- Includes for various graphics APIs, including OpenGL, Direct3D, and Vulkan.
- Includes for various game engines, including Unreal Engine,
Unity, and GameMaker.
- Includes for various development environments, including
Eclipse.
- Includes for various accessory devices, including the Wiimote and Wii U GamePad.
- Includes for various file formats, including
ZIP, 7z, and RAR.
- Includes for various networking protocols, including T/IP and UDP.
- Includes for various scripting languages, including Lua, JavaScript, and
Python.
- Includes for various debugging tools, including GDB and Valgrind.
- Includes for various debugging features, including breakpoints, watchpoints, and memory tracing.
- Includes for various emulation features, including save states, speedhacks, and cheat codes.